Let’s not get into a debate about the merits of the world’s favourite tablet (after paracetamol). It clearly does a similar job – a panacea for many ills. If you’re not sure what’s wrong, take some paracetamol and have a lie down. You’ll probably feel better afterwards. If you’re not sure what’s wrong buy an iPad and have a rest after all that queuing. You’ll probably feel better afterwards.
So as apple’s last gadget is written off as passe, and everyone pats themself on the back for their original and indiviual purchase of the latest and greatest, I get down off my soap box and am delighted to fill you in about an update to the Dp4 Remote iPod app
Andi has been working away on it and is going to release a shiny new version in time for ProLight+Sound in Frankfurt next month. By far the most significant change to the software is the implementation of curve dragging for adjustment of filters. On the previous version tipping the phone on its side would slide across a frequency response curve (and if tipped the other way for inputs, reveal the graphic equaliser).
This has been updated to include numbered nodes for each filter (and un-draggable nodes for high and low pass filters) which can be dragged in real time to adjust filters.
This works really well and looks particularly good on the new iPhone with its “retina” display. The phase response is also shown and updated in real time. You can choose what things are to be shown on-screen – phase, gain, x-over filters – switching these off speeds up response time, especially on old iPhones/iPods.
Other notables are the revised selection of routing which now takes place on the “home” screen, along with the metering. Routing mode is very intuitive with nodes on the matrix between inputs and outputs simply being touched to connect things together.
There have been various other additions and tweaks to the software, including native support for IOS4 and the new iPhone to take advantage of the improved screen quality and faster processor, but the biggest news is the release of the first version of the iPad app.
Unsurprisingly it works in a pretty similar fashion to the iPhone app, but with more screen estate to play with, some layouts have been changed. I’ll say no more about it beyond showing a few screenshots here and telling you that if you come along to see us in Frankfurt next month at ProLight+Sound, you can have a demo, and if you can prove to us that you’re a bona fide xta user with a walkabout kit, we might slip you a free copy of this and the iPhone app
Don’t say we’re not good to you…see you at the fair (Hall 8.0 stand F60).